Battlefield 3 was arguably the most anticipated First person shooter of 201. So why is there suddenly Battlefield players moving over to MW3 or taking a break from Battlefield because of their experiences with Battlefield 3? Today that's what we will be looking at; what went wrong with Battlefield 3.
First we will be looking at how EA went wrong with advertising the game to beat Call of Duty in sales. Also why CoD is overall preferred more than Battlefield.
Even though DICE has been striving for a new and fresh multiplayer every game were as CoD has been, except for different weapons and loadout options, the same game since 2007 with CoD:4. Most people prefer Call of Duty over Battlefield because the fact that you can get into a match quick, play a couple of games really quick without requiring a friend to help out with winning. Where with Battlefield, to have the best experience you have to have friends to play with, also with longer and more tedious matches. And just that difference between games will steer people away from one or the other, mostly with people steering towards the Call of Duty; easier, not very hard to pick-up on gameplay.
Even though DICE has been striving for a new and fresh multiplayer every game were as CoD has been, except for different weapons and loadout options, the same game since 2007 with CoD:4. Most people prefer Call of Duty over Battlefield because the fact that you can get into a match quick, play a couple of games really quick without requiring a friend to help out with winning. Where with Battlefield, to have the best experience you have to have friends to play with, also with longer and more tedious matches. And just that difference between games will steer people away from one or the other, mostly with people steering towards the Call of Duty; easier, not very hard to pick-up on gameplay.
But the biggest problem with Battlefield 3 in my opinion wasn't any of these other things I've mentioned, but instead, it was DICE themselves. DICE was not clear enough when relaying info to the community. They lost numbers of sales just because they didn't properly state that the beta after all, was a great example of a beta. Also when patching and fixing problems from the beta and from the final game. Probably one of the most complained about problem in the Battlefield 3 Beta was the Tactical flashlight. Yet, DICE did not fix the brightness of it after a overload of feedback about it. And still to this day, the tactical flashlight is not fixed on consoles. And that brings me to my last point; DICE favoring PC. In today's gaming world, the PC rules in graphics because of its unlimited functionality, and because of consoles lacking power. But all game developers support their games equally on all platforms--but not DICE! They have now released a number of patches on PC without releasing them on console, and also not to mention the fact that PC multiplayer maps are larger and have more conquest flags, players, ect. DICE must not understand that PC players make-up less than one third of all their players. Shouldn't they at least be supporting the platform with most players the most?
DICE and their decisions just don't make much sense to me, and with all of these problems stated above, you should agree with me. With better marketing, better response to feedback, and knowing who they were selling the game to; DICE could have made a much better game.
0 comments:
Post a Comment
Tell us what you think...